As an entry for the Trijam #251: The 3 hour game jam. The game is developed in 3 hours.

Goal: collect all coins.

Controls:
- Move: W/S
- Increase/decrease jump force: Q/E
- Jump: SPACE
- Zoom camera: mouse wheel scroll

The theme "remove limits" is implemented by removing the maximum jump force. So the player has full control about jumping. 

I had lots of ideas left but unfortunately had no time left. So the game only has some basic gameplay and I didn't have time for playtesting and fixing bugs. The most important part: I had a lot of fun creating it. Funny how I underestimated the needed time.

Some ideas that I wanted to implement:

  • Enemies
  • High score system
  • Moving traps
  • Moving platforms
  • Audio (more SFX and background music)
  • More levels
  • Custom font
  • Main menu
  • Better win/lose screen


    All feedback is more than welcome!

    Sprites by Kenney.

    StatusIn development
    PlatformsHTML5
    AuthorJeroenn00112
    GenrePlatformer
    Made withGodot
    Tags1-bit, 2D, Pixel Art
    Average sessionA few minutes
    LanguagesEnglish
    InputsKeyboard

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